This project aims at explaining the development of the Swedish video game industry. It is a part of a larger study including the entire ICT sector in Sweden and Finland, see ”About” section for details.
After spending time in the fall of 2014 on literature search and exploring firm statistics from our database, it is now time to start data gathering. I have been very happily surprised about how friendly and forthcoming target respondents have been!
The goal is to interview leaders at 3-6 large, well established game companies, 3-6 normal companies representing the bulk of the industry, and 3-6 smaller firms that are new or growing slowly. Game producers for all kind of platforms must be included as well as companies from different regions in Sweden. This should provide a solid base for understanding the industry dynamics.